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Summon: G.F. Cerberus (FIN-162) - FINAL FANTASY
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Summon: G.F. Cerberus (FIN-162) - FINAL FANTASY

Summon: G.F. Cerberus (FIN-162) - FINAL FANTASY

Rare
null/null
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

[I] Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

[II] Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.

[III] Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.
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Summon: G.F. Cerberus (FIN-162) - FINAL FANTASY
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Summon: G.F. Cerberus (FIN-162) - FINAL FANTASY

Rare
null/null
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

[I] Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

[II] Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.

[III] Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.

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Rare
null/null
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

[I] Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

[II] Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.

[III] Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.
Summon: G.F. Cerberus (FIN-162) - FINAL FANTASY | Singles TCG Remi Card Trader